In addition, the DNS configuration for contains 4 IPv4 addresses (A), 2 name servers (NS), 5 mail relays (MX) and 2 text records (TXT).
The serial number for the zone is 2280234930. The REFRESH value is set to 10000 seconds, RETRY is set to 2400 seconds, EXPIRE is set to 604800 seconds, and MINIMUM TTL is set to 3600 seconds. The start of authority (SOA) record for specifies harvey.ns. as the primary master name server for this zone. Is Cosmicprisons down today? Use our Ping Tool to check if is up and running. The site uses the Cosmic Global Networks web server software. That's faster than about 98% of the rest of the web pages. The average page load time is about 0.4 seconds.
How fast is ? And what web server software does the site use? The servers for are located in Reston, Virginia, United States. There are currently 2 nameservers in the WHOIS data for the domain. The WHOIS data for the domain was last updated on November 16, 2021. It is currently assigned through registrar, LLC. The domain has been registered since Novemand will expire without renewal on November 15, 2022. com, which is administered by VeriSign Global Registry Services. Domain LabelĦ years, 9 months and 10 days (2,475 days)Ĭ uses the generic top-level domain (gTLD). The web servers are located in the United States and are reachable through multiple IPv4 addresses. The site receives approximately 3,200 visitors and 11,400 page views per day. According to our traffic estimates, the site is at rank 419,040 in the world compared to all other websites considered. The domain was registered in 2015 and is currently over 6 years old. Also the differences in graphic style and sprite proportions is nice as keeps things a bit fresh for me too.Click here to visit Website ReviewĬ is a domain name delegated under the generic top-level domain.
If I get a bit bored or annoyed with one I can focus on the other then copy paste any relevant code between them again. They use pretty much the same engine but with various differences (like flick screen in one vs scrolling in the other) which is why it's nice to work on them both at same time. Mainly cleaning up a lot of the code I had copy-pasted into the new version of Cosmic Prison Commando's engine and then revised some more for efficiency and tidiness and copied back into RoboCop. I may modify it some more but I'm glad you like it as I wasn't sure if I was allowed to do anything like that.Īnd by the way I did end up doing some work on RoboCop Prime last night thanks to you. Cosmic Prison Commando can afford to be a bit more fantasy in that way (though not too much) and yeah it has a lot of enclosed areas where ricochet would prove useful.Īnd thanks about the CPCWiki logo piece. RoboCop is the 'realistic' one in terms of weapons. Ricochet bullets - how would this work? I mean, in Turrican you get lots of enclosed spaces where it makes sense, but Robocop is more open/flat. Quote from: Gryzor on 11:43, 30 August 14 That's part of the reason why the gun is a large-ish two handed weapon so that both hands are holding it.
Trying to keep the torso sprite fairly compact too again for memory reasons so hands can't reach down below the belt or too high past the neck. Just the type of ammo loaded is different. The gun remains the same anyways due to memory. Not even sure how that would work and certainly sounds like something that may require more memory-consuming sprites. QuoteWill you do arming/equipping animations too? I don't really like too overly gimmicky power-ups. The gun itself can be levelled up to have more power (makes coming back to earlier screens with the weaker enemies easier) and I just coded a lil grenade launcher feature onto it the other night.
Also a helmet there for extra defense plus required for certain rooms due to oxygen needed, too many hits and the helmet is destroyed and your health bar depletes rapidly.
From blast shots to spread to ricochet (like Turrican) and rockets, and some not shown like the freeze ammo I coded a lil while ago (which turns enemies into icy-coloured solids like Super Metroid does to use as temporary platforms). The initial set are shown in the screenshot. What kinds of power-ups are you considering? Quote from: Gryzor on 19:42, 25 August 14Īnd indeed, if you don't meet any constraints a delivery method like the crate would be nice, in that it doesn't make much sense to suddenly be equipped with something.